Penerapan Model Realistic Mathematics Education (RME) Berbasis Permainan Tradisional untuk Meningkatkan Kemampuan Pemecahan Masalah Matematika Siswa Kelas IV MIN 3 Lampung Selatan

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Amaliyah Dwi Cahyaningrum, Annisa Ayu Setya

Abstract

This classroom action research aimed to improve students' mathematical problem-solving skills by implementing the Realistic Mathematics Education (RME) model integrated with traditional games. Conducted at MIN 3 Lampung Selatan with fourth-grade students, this study responded to the observation that students often struggled to connect mathematical concepts with real-life applications. The research was carried out in two cycles, each consisting of planning, action, observation, and reflection stages. Traditional Indonesian games such as congklak, engklek, and gobak sodor were adapted into mathematical contexts to provide students with more engaging and meaningful learning experiences. Data collection techniques included observations, tests, interviews, and documentation. The results showed a significant improvement in students' problem-solving abilities, active participation, and enthusiasm toward mathematics. Students became more confident in analyzing problems and applying logical reasoning based on familiar cultural activities. Integrating traditional games into the RME approach proved effective in bridging the gap between abstract mathematical concepts and students' daily experiences. This strategy not only enhanced academic performance but also preserved cultural heritage, making mathematics learning more enjoyable and relevant to students' lives. Based on the findings, it is recommended that mathematics teachers consider incorporating traditional games into problem-solving activities to promote contextual and student-centered learning.

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